The fireworks
were certainly flying in class today as we opened up the infamous can of worms
called The Great Video Game Debate. I have to say, as a member of society who
plays mainstream video games, I do enjoy things like Halo and Battlefield. Is
there much substance and depth to these games? I’m not so sure. I do think that
we as American gamers have become too driven by instant gratification to pursue
games with deep meanings. Perhaps that is why the Japanese don’t release some
of their more difficult products to us Americans.
I do agree with Professor Leeper on
the fact that it is good that this conversation is being held. Video games are
becoming huge influencers in our world, and they are a force with which to be
reckoned. In fact, I wrote a Sociological Study paper during my senior year on
the effects of Grand Theft Auto on American teens. Research is showing that it
most definitely does affect people, and it isn’t for the best. This is why I
think we need to really keep an eye of video games. Never before has a medium
engaged an audience in such a way. We are now actually controlling what happens
in the media that we are watching as an audience. We can’t do that with films
or music. This is why we must be very careful, and it is why we need to approach this subject as a civilized conversation, not a heated, opinionated argument characteristic of a Pokemon battle with Team Rocket. :)
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