artists behind the awesomeness
Growing up, I watched my brothers play all the classic Nintendo games. Our family was hardcore Nintendo and even named our dog Zelda, after the video game character. Personally, I never really understood the thrill of playing, but I loved watching. While there are things about video games that I don't necessarily root for, something I really appreciate about them are their stories. (I'm just a sucker for stories guys). I loved seeing the good and bad characters interact in the Mario games, and I especially had a deep love for the Zelda games, the development of the characters in the series. I could sit and watch for hours as Link went from one world to the next so I could see what the next big villain would look and act like, and what new puzzles the player would have to solve. They put in perfectly in the film: video games are like interactive stories, and it was so true to me. That I think is what captured my attention and inspired me, as well.
Something I never really thought about much was the artists behind the games. I mean, of course I knew that somebody had to actually make the game that my brothers played, but I never thought about what they went through. That's why I really enjoyed the documentary we watched in class today. It gave me this idea of the artists and all of the work that goes into making those. There are programmers and people who come up with stories and characters, people who work on the style of the game itself, people who think about the different levels... Watching those guys- wow- I mean they only had two people! Two! This documentary gave some serious light on the huge pressure that these guys have to deal with: legal things, pressure from fans, deadlines... It was really enlightening and I seriously appreciate what goes into these games now, more than ever, especially the little indie ones, who don't have hundreds to help out.
|
(me: mind blown) |
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.